It’s time for another Indie Feature Day!
This time around, we’re going deep into retro territory! Hero Core by Daniel Remar is a marvelous monochrome adventure with ambiance as heavy as lead. Hero Core is a sequel to Daniel’s previous game Hero, which is a bit less refined and a lot harder (not necessarily a bad thing). The game is made with Game Maker, a program for making anything from classic 2D-platformers to 3D FPS’s. Game Maker is quite popular thanks to its drag-n-drop interface, making it very easy to learn for beginner designers.
Though I suspect Remar has been coding GML (Game Maker Language) a lot more than just clicking and dragging functions around.
“Flip Hero returns for the final battle against his nemesis, Cruiser Tetron – but can he really stop the reign of the machine warlord for all time? Like the first game, the graphics are black and white, the controls are simple and the gameplay is easy to learn. The nonlinear game world allows you to tackle the boss machines in nearly any order, or head straight for Tetron’s headquarters if you’re skilled enough.” - Remar.se
The game provides quite a challenge and I died numerous times before finally beating Cruiser Tetron, but when I did, I felt as rewarded as ever. Really, in my book, this is one of the best games I’ve ever played. Somehow the game just grabs a hold of me the minute I start it up. Admittedly, I do have a weak point for really, really stylish games and with monochrome graphics, how can you fail?
Daniel Remar’s homepage: http://remar.se/daniel/
Tomorrow it’s time for some more Wisp information! Get psyched!