Marcus here again! Having pushed away Peter to his cellar where he can brood over game systems, I’m here again to blabber about stuff regarding the company as a whole!
But before I take you on our company Minecraft tour, I would like share with you some other stuff we’ve been thinking about, and upcoming happenings.
Right now we are knee-deep in work of various kinds. First of all there’s the iOS release of Wisp. It’s coming along nicely, albeit a bit slow. Fredrik, our Elf Prince and programmer, is having some trouble with GUI elements not behaving the way we want them to, and they refuse to cooperate with us. However, we are confident that Fredrik will soon pull out his Staff of Blinding Fabulousness and strike the code with some serious elf magic. All we have to do then is dust off the sprinkles and sparkles and ship the game!
Me, I’m working on our company’s Business Plan. It’s a document that pretty much contains everything that we’re doing and will do and how we will do it. It’s tedious and hard work, but pays off tenfold when it’s finished. A good business plan will put you ahead the rest of the pack quickly and might even interest investors!
Our artists have been toiling away hard for a little over a week now, putting together a concept pitch over how our next game will look like. So far it looks very, very delicious. All I can reveal for now is that it will have a very futuristic look. As soon as everything is established, we will put together a juicy info page here on triolith.com!
Peter the Nitpick and Elias are down in their cellar and are working on some sort of defense system… I don’t really know much about that to be honest.
Lastly, our CEO Magnus is over at The Nordic Game Conference, having drinks and chatting it up with other dudes and dudettes in the industry.
Now, let me take you on a journey through the collective effort of our breaks!
That’s all for today! See you in Friday’s post!