Posted by

Marcus

Designer

Money or artistical freedom?

Ah, hello there! Happy Power Metal Friday! I'm Marcus and I'm drunk working very hard! Today I will talk about the state of our business and some tough choices. (more...)

Posted by

Peter

Designer

Design insights: Broken resource management system – The freemium model

Two days late and probably more than a few dollars short, we're back from vacation with a new entry! This time, Peter will elaborate his thoughts around the concept of in-app purchases and the freemium game model. (more...)

Posted by

Marcus

Designer

Before we take two weeks off; the state of Triolith [+music!]

Happy Power Metal Friday! It's me, Marcus, your ever-shining acorn on the giant oak in the developer blog-o-sphere! Summer is reigning heat down on us and it is time for us to take a short 2-week vacation before getting back to grinding digital love once more! Let's wrap things up, shall we? (Also, a musical sneak-peek! *kermitflail*)

(more...)

Posted by

Peter

Designer

Design insights: Controls, how do they work?

Peter discusses different control schemes!

First, I'd like to apologize for a few errors that somehow snuck into my previous discussion on balance and elaborate a bit on that. The discussion about slippery slopes and perpetual comebacks got a bit confused by the fact that I mistakenly started both descriptions with "slippery slope" (proof reading, what's that?). The first part should of course be about the perpetual comeback. Also, the first part of the post is about single player game balancing, something I omitted to mention. Multiplayer balancing is a quite different discussion, something that I might take up at a later time. That said, on to todays discussion! (more...)

Posted by

Marcus

Designer

Fruits vs. Robots

Happy Power Metal Friday! You'll notice it says 'Downloads' on that picture there. Those numbers are highly related to the download figures of Wisp: Eira's Tale on iOS!These numbers represent W:ET being out on the Appstore for two weeks. Let's see how the total downloads figures look for Wisp on Android, shall we? (more...)