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Malte

Designer

MEGATROID Chapter Two released!

MEGATROID Chapter Two released

Well-met fellow internet travelers!

It’s not very often that someone else except Marcus or Anna posts on the Triolith Entertainment blog but today I’m back and I’m here to talk about the future of MEGATROID.

Yesterday we released the second chapter of MEGATROID on Google Play and the App Store. If you haven’t got your hands on the update I can’t urge you enough to download and try it! We’ve made some major changes and added a lot of new content!

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Posted by

Malte

Designer

Mid-core games: the new Casual and a great market opportunity

Well-met and happy Power Metal Friday, blog readers!

Did you perhaps stop by here yesterday? If so, you must've noticed the new screenshots and info about MEGATROID that we uploaded. What do you think of it? Do share your opinions!

As one reads the description of MEGATROID one will see that this isn't the average “tap-to-win” freemium casual game. During development we’ve constantly been trying to analyze our market and focusing on the needs of our target costumer.

It took us a visit to Germany to realize what kind of game MEGATROID really is. If you’re an avid reader of our blog you’ll know that Magnus and I went to Casual Connect in Hamburg last February. A great meet-up filled with speeches and discussion panels for developers and publishers alike that focus on developing casual games for browsers and smartphones!

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Posted by

Malte

Designer

Coming soon: Wisp: Eira’s Tale 1.3 Update

It’s Wednesday once again and that means new blog post. Today Malte is back to talk about the future of Wisp: Eira’s Tale.Greetings avid blog readers! Since our last blog post we’ve made some major decisions concerning the future of Eira. Wisp: Eira's Tale has been our on the Appstore for two weeks and already proven to be quite popular among our iPhone and iPod users, but the people who really appreciate Wisp the most are our iPad users! We’re really happy to see that people enjoy guiding Eira on her way home. To reflect this we want our users to have an even better experience than before. That’s why I’m here today to announce the 1.3 update for Wisp: Eira’s Tale. (more...)

Posted by

Malte

Designer

iWisp

On the 29th of April we released a game for the Android Market that received critical acclaim. People were surprised of Wisp’s soothing gameplay and music; every review mentioned how the game differed from other mobile games. Today we enter the Appstore and I am both proud and relieved to proclaim this day as the release day for Wisp on iOS. (more...)